Selected work / Case study
3D Anime Character
3D Anime Character is an interactive web experiment that places a stylized character at the center of the experience. It explores how real-time visuals and motion can make a compact interface feel expressive.
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Overview
3D Anime Character is an interactive web experiment that places a stylized character at the center of the experience. It explores how real-time visuals and motion can make a compact interface feel expressive.
Problem
A 3D scene can easily compete with interface content or become difficult to use across different devices. The challenge was to preserve the character's impact while keeping the surrounding experience controlled and responsive.
Solution
The project combines a React interface with GSAP-driven motion and a focused 3D presentation. Composition, timing, and restrained supporting content keep attention on the character without obscuring navigation.
Tech stack
- React
- GSAP
- 3D web rendering
- Responsive web development
Process
- 01
Defined the character as the primary visual and interaction focus.
- 02
Built the surrounding interface as a lightweight React composition.
- 03
Used GSAP to coordinate motion and supporting transitions.
- 04
Adjusted layout and interaction behavior for different viewport sizes.
Image showcase

Results
- A focused interactive showcase built around a real-time character.
- Motion that supports the visual concept without overwhelming the interface.
- A responsive presentation suitable for a compact experimental project.
Lessons learned
- 3D content needs a strong visual hierarchy just as much as conventional interface content.
- Motion timing should support interaction feedback rather than compete with the central scene.
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